<NCM OPEN CALL V Reality> - Winner Announcement.
The 5th NCM OPEN CALL has collaborated with SK Telecom.
<NCM OPEN CALL> is an open contest that encompasses every innovative and challenging interpretation of virtual and augmented reality. It has become the first and most consistently operated virtual reality contest in Korea, which has been explored the fine contents filled with fresh attempts by using VR·AR for the past 5 years. This year, we have collaborated with SK Telecom to provide more diverse opportunities to promising developers and artists.
Focusing on the artistic/entertaining achievement which borders to a player experience.
Total of 187 entries from 19 countries have been submitted to
In addition to SK Telecom's VR and AR experts, total of 6 authorities from culture, art, and related industry have participated in the screening process, focusing on an artistic/entertaining achievement borders to a player experience.
Awardee of the grand award will be granted a prize of 10 million won, 5 million won to awardee of the SK Telecom Jump Award and Best Award, and 1 million won to each two Excellence Awardee. Additionally, Oculus Go will be awarded to all teams that have passed the first round of the screening process.
Winner
A convergence objet of Tech-Science-Art utilizing virtual reality and physiological data.
360 movie presenting the transformed cliché of movies, such as Star Wars, Superman, or The Nightmare Before Christmas.
An application which materialized high-quality virtual space on AR, allowing user to freely take a picture or video.
A digital signage which enabled its interaction with the visitor’s viewing angle.
An introductory game developed to popularize a VR platform, characterized with its asymmetric PvP feature.
Eco-feminism, Narratives, and Poetry.
Interactive audiovisual performance.
An interactive VR animation film featuring baby’s journey to see his/her mother for the first time through a dream.
A network music visualizer suggesting a new way of listening to music.
A VR media art expressing the process of diffusion, alienation and extinction of life.
A VR road-fantasy film starting from painting of one boy who loves flowers, insects, and nature.
An AR game storybook.
“An awakening of life which only begins with your hand wave”